The definition of what makes a “best game” has changed significantly over the years, evolving alongside advancements in technology, design philosophies, and player expectations. From humble beginnings with pixelated platforms to sprawling open worlds filled with detailed narratives, the evolution of gaming has given us a staggering variety of experiences that have shaped the industry into what it is today. The best games aren’t simply those that showcase technical prowess but those that leave a lasting impact, whether through their storytelling, gameplay, or innovative mechanics.
One of the most celebrated games of recent years, The Witcher 3: Wild Hunt, exemplifies what it means to be the best. Released in 2015 by CD Projekt Red, this open-world role-playing game took players into a richly detailed fantasy world filled with mythical creatures, deep political intrigue, and morally complex characters. The beauty of The Witcher 3 lies in its vast, immersive world and the player’s ability to influence its narrative with meaningful choices. Geralt of Rivia’s journey to find his adopted daughter is emotionally gripping, made even more powerful by the diverse and engaging side quests that flesh out the world. The game’s attention to detail, from the weather patterns to the interaction between NPCs, created a truly living world, one that felt like it was always evolving.
In stark contrast to The Witcher 3, DOOM Eternal (2020) represented a return to the roots of fast-paced, visceral action. The DOOM franchise had always been known for its high-octane combat, and DOOM Eternal took robopragma that concept and amplified it to new extremes. Released by id Software, the game placed players in the shoes of the Doom Slayer, battling against waves of demonic enemies in an unrelenting push-forward combat style. The game’s emphasis on movement, strategy, and non-stop action made it an exhilarating experience, one that reminded players of the pure joy of gameplay. While DOOM Eternal may not have the same depth of story as other “best games,” its fast-paced, adrenaline-fueled action captured the essence of what many players love about gaming: pure, unadulterated fun.
On the other end of the spectrum, Animal Crossing: New Horizons (2020) offered an entirely different experience—one that was quiet, relaxing, and introspective. Released during the onset of the COVID-19 pandemic, the game became a cultural phenomenon. Set on a deserted island, players crafted their ideal environments, designed homes, and interacted with a charming cast of anthropomorphic characters. While Animal Crossing might seem simplistic at first glance, its appeal lies in its open-ended nature and the sense of peace it provided. The game’s soothing rhythm, positive atmosphere, and emphasis on creativity made it an ideal escape during uncertain times. It showcased that the best games don’t always have to be action-packed or heavily narrative-driven; sometimes, the best experiences come from games that help players unwind and express their creativity.
These three titles—The Witcher 3, DOOM Eternal, and Animal Crossing: New Horizons—represent the diverse range of experiences that define what a “best game” can be. Whether offering deep, immersive worlds, intense combat, or a tranquil escape, each game excels in its own right, proving that the best games don’t need to follow a formula; they simply need to resonate with players on a personal level. As the gaming industry continues to evolve, it’s clear that the best games are those that push boundaries, challenge conventions, and leave a lasting impression on the players who experience them.